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README
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Postscript interpreter - README
===============================
Post V1.85enh Copyright © 1989, 1992 Adrian Aylward; user interface revision
by Robert Poole
Post V1.7 Copyright Adrian Aylward 1989, 1992
This distribution was released as the archive files "post17b.lzh" (binaries)
and "post17s.lzh" (sources), 12-Mar-92
Binary files released in this distribution:
README This file
Post.info Icon file
post User interface
post.doc Documentation file
postband Band printing driver
postband.doc Documentation file
postlj LaserJet printing driver
postlj.doc Documentation file
post.library Shared library for Amiga 500/1000/2000
post.library.2620 Shared library for Amiga 2500/3000 (68020/030, 68881/2)
init.ps Standard postscript startup file
Font files:
FunkyFont Tiny font, courtesy of Radical Eye software
FunkyFont.afm Metric file for the above
As of V1.8enh, the program Post no longer requires arp.library; however, some
of its support files (most notably post.library and some of the binaries
in the distribution) may rely on arp.library. Since Amigados 1.3 support
has been removed (R. Poole, 2/3/93), Conman is no longer required.
You should find arp.library on "All Good BBS's/disk libraries"
You will need at least a megabyte of memory. Even with a megabyte you
will have not be able to generate a full page in colour on the screen.
For high density printer output (A4 at 300 dpi.) you will need 2 megabytes! If memory is very tight, try running from the CLI, before workbench has
been loaded.
Examples
========
There are some PostScript examples and demo programs that are being
distributed separately, as they do not change from release to release.
Look out for the file "psdemos1.lzh".
I (Robert Poole) have included a handful of examples of PostScript files
which were originally part of the GhostScript distribution, and are covered
under the GNU copyleft.
The PostScript Language
=======================
If you don't know any PostScript I recomend obtaining a suitable tutorial
book. Try the "blue book" from Adobe:
"PostScript Language Tutorial and Cookbook"
Adobe Systems Incorporated,
Addison-Wesley 1985, ISBN 0-201-10179-3
If you want to learn PostScript, Post is a valuable learning tool, as you
run it interactively and view the output one the screen. Without some basic
knowledge you may find it difficult to understand what is happening if you
have problems getting started.
Installation
============
Pre- 1.8enh:
Make sure you have installed arp.library in your libs: directory. You should
also have ConMan installed if you are running under Workbench 1.3. These
packages are both freely available. If you don't have them already any
decent BBS or public domain disk library should have them.
Before using Post you will need to copy post.library into your libs:
directory. If you have an Amiga A3000, or an accelerator card with a 32 bit
cpu (68020/030/040) and a floating point unit (68881/68882 or 68040) you can
use the 2620 version of the library instead. This is compiled to use
hardware floating point instructions and runs about twice as fast.
Otherwise you must use the standard library - if you try the 2620 version
it will refuse to open. If you have an earlier version of Post installed
be sure to update the library.
To use FunkyFont, set up a directory "PSFonts:" and copy FunkyFont into it.
Make a directory "PSFonts:afms" and then copy FunkyFont.afm into it. (This
file is not actually used by Post, but may be needed by other applications
using FunkyFont). If you want to make FunkyFont your default font, then edit
the file "init.ps". You need to comment out the line near the end that
defines Courier as the default and uncomment the one that defines FunkyFont
instead. (In a PostScript source file a percent symbol ("%") means that
the rest of the line is a comment.) FunkyFont was written by Tomas Rokicki
of Radical Eye Software; it is included by kind permission and is freely
distributable.
(In version 1.8enh, I have modified init.ps to use FunkyFont as the default;
I have also opted to include all the fonts from the GNU GhostScript package,
all of which are either covered under GNU copyleft or are public domain.)
If you have any other PostScript fonts copy them into "PSFonts:" too. (Do
not confuse these with Amiga bitmapped fonts - these will NOT work, nor will
.afm font metric files) Their names should be the same as their PostScript
names - e.g. "PSFonts:Times-Roman", "PSFonts:Times-Bold". The files can
either be ASCII text or in IBM PostScript font format. If you have copied
them from an IBM disk you will have to change the names; since MSDOS can only
handle 8 character names its stores Times-Roman as "TI______.PFB" and
Times-Bold as "TIB_____.PFB". Then Post will load the fonts automatically
as they are needed.
The startup file
================
The standard startup file "init.ps" should be run before most programs. You
should read it and the comments within it, as you may wish to customise it.
It defines useful operators to mimic a standard PostScript printer. It also
handles automatic font downloading (see below).
Getting started
===============
Make sure that you have ConMan and the ARP library and you have installed
Post as described above.
From the CLI you can just type "post init.ps screen", assuming that all the
files are in the current directory. You should see a new screen with a big
requestor window appear. Click on "OK" and wait while Post executes the
startup file, then you are ready to go.
If it says that it can't get enough memory (if you have only 1 megabyte)
try selecting "Black and White" on the requestor window, and selecting
the "Close WBench" option.
For a quick check of the graphics, pick File/Interactive on the menu. Then
type into the narrow window at the top:
200 200 150 0 360 arc stroke
The result should be a circle appearing in the lower window.
To erase the page type:
erasepage
If you don't have any fonts yet all text output will just print as big dots.
To make your text appear properly you need to set up a PSFonts: directory
as described in the installation section. To see if your fonts are working
try:
/FunkyFont findfont 20 scalefont setfont
10 10 moveto (Hello) show
To check your DefaultFont is set up properly try:
/AnyFontYouDontHave findfont 20 scalefont setfont
10 30 moveto (This is the default font) show
When you have finished playing, type "quit". Then "Project/Quit" will
return you to the CLI.
To use the workbench startup click on the icon. You will probably want to
set up the tooltypes to execute the startup file "init.ps"; for now you can
enter it in the requestor.
Fonts
=====
As there are no fonts built in to the interpreter, all fonts must be loaded
from the disk, as PostScript source. The standard startup file redefines
the findfont operator to automatically load fonts from the disk the first
time they are referenced. It first searches the directory "PSFonts:" for
a file whose name is the same as the PostScript name (without the "/"). If
it finds one it assumes it is a font definition and runs it. Otherwise it
tries the directory "PSFonts:OtherFonts". (On my machine I keep all my Adobe
fonts in PSFonts: and all my PD fonts in PSFonts:OtherFonts.) You can change
the list of directories to be searched by editing the startup file; you can
also make it add a suffix to the font file names.
The startup file also defines a default font, which will be substituted if
the font your program requests cannot be found. The initial default font
as set up by the standard startup file is a dummy font that just prints big
dots. It isn't readable, but at least allows most text operations to proceed
without producing errors. This means that if you don't have the font loading
set up properly the only text output you will get is big dots. So if that is
what you see when you run Post it probably means that you don't have any
fonts, rather than a problem with Post itself.
I have included a freely distributed font called "FunkyFont". It is simple
and takes up very little memory, but is quite readable. If you don't have
all the standard fonts it makes a useful default font.
Since a font is loaded into the vm just like any other PostScript code, it
will be discarded when the vm is restored. This means that in a multiple
page document the fonts will likely be reloaded on every page. To save time,
it is usually much better to preload the fonts you are going to need. You
can do this using the "load font" menu command, or you can write yourself
a little PostScript program to load your favourite fonts. (Exercise for
the user: write a driver to extract the font names from a conforming
PostScript program and preload them.)
There are a number of commercial sources for fonts. Both the Adobe type 1
(encrypted) fonts and type 3 (standard downloadable) fonts are supported.
Since type 1 fonts can contain special "hints" to improve the quality at
small point sizes on low or medium resolution devices they usually give
much higher quality results. You can get type 1 fonts from Adobe, or a
number of other vendors.
A good source of the standard set of 35 fonts as come on most PostScript
printers is the Adobe Type Manager (13 fonts) and its associated Plus Pack
(22 fonts). The IBM version, for MS Windows, contains the fonts in a format
which can be read by Post. Various utility programs (e.g. CROSSDOS) are
available to copy file from IBM 3.5 inch disks onto Amiga files. Just copy
the .PFB files into your PSFonts: directory, changing the names to their
PostScript names. The Mac version contains the fonts too, but you need a
utility program to change the file format. The quality of the Adobe fonts
is excellent; the printed output from Post on my LJIIP rivals that of a
LaserWriter.
If you have any of the additional CompuGraphic outline fonts supplied by
Gold Disk for use with their DTP programs you can generate type 3 fonts
from them using their conversion program. The quality is not as good as
the original Compugraphic fonts but is acceptable for proofing purposes.
There are some freely copyable fonts that were originally distributed with
the GhostScript project (another freeware PostScript interpreter available
on Unix). The quality of these is rather poor, as they appear to have been
generated by tracing bitmap outlines. However they will serve to get you
started, and they are free.
There are also various shareware and PD fonts available. Many of these were
derived from the Mac or IBM. They may still be in a foreign file format.
The file should be converted to readable ASCII, with no strange control
characters. Some of the fonts have Mac encoding vectors. You won't notice
the difference for the standard ASCII characters, as they are the
same, but you may have to convert to the standard encoding to get
more unusual characters like the trademark sign to work. (Programs
like Adobe illustrator do their own font encoding anyway.) You
will need to know some PostScript to make this change. If you
see the sequence "/Helvetica findfont /Encoding get" or
"<dictionary> /MacVec get" try replacing it with "StandardEncoding".
You are recommended to ensure all your fonts have UniqueID's. This makes
the font caching code more efficient. Often all you have to do is uncomment
them in the source. Any number will do for the ID (up to 2**24 - 1), as long
as it is different for each of your fonts. Make it a multiple of 4, as Adobe
recommend adding 1 or 2 to the ID when modifying the font.
Each font should have a FontName entry. This isn't actually required by
Adobe, but certain programs such as Adobe Illustrator copy the font directory
when recoding the font. If the name is missing, you get a dictionary full
error after the name has been added.
Common problems
===============
Printers
--------
Some people have difficulty in getting Post to work correctly with printer
output. The first thing to check is that you have your printer preferences
set up properly. Post uses the printer values to set the size and density
of its page buffer, so if you have silly values set it may pick a silly
value for its buffer size and fail due to running out of memory. So Run
Preferences, go to the graphic 2 screen, and check the page limits. If you
set the limits to "Absolute" then width and height should be in inches; if
you choose "Pixels" then the dimensions are in dots. Turn smoothing and
centering off. On the graphic 1 screen, set the Aspect to horizontal, the
image to positive, and the shade to black and white or colour according to
your printer. If the output comes out distorted, to a silly scale, or with
circles turned into ellipses, and takes forether to print, it is probably
because the page size is wrong and the printer device is laboriously scaling
it to fit. N.B. the WB 1.3 Preferences program appears to have a bug in it:
after typing a value into the size gadgets you need to hit the return key;
if you simply exit with the mouse teh value you typed gets lost.
If you are having problems with the printer setup, it is better to run Post
interactively. Then you can look at the values in the page size gadgets
in the requestor window to check they are all sensible.
Most page printers (lasers, DeskJet) will give the best quality with density
set to the highest value. For matrix printers try both the highest and the
next highest - as the pins usually overlap at high densities the quality may
not be any better. If you are very tight on memory then a lower density
will reduce the amount needed for the page buffer.
The Workbench printer drivers print bitmapped graphics dumps within the
text margins, whereas PostScript expects it bitmaps to begin right at the
edges of the paper. You can line things up properly by setting the page
offset gadgets in the requestor window. Once you have experimented to
determine the proper values to can put them in a shell script, or set them
in the WorkBench icon, so you don't have to type them every time.
If you have a LaserJet printer or one that emulates it, you should use the
special driver "postlj". It is faster, supports all the paper sizes in
both portrait and landscape orientation, and avoids all the problems with
the standard Workbench drivers interface. I have tested it on my HP LJIIP,
but it should work on other LaserJet compatibles.
If you attempt to print a page that is larger than the maximum graphics dump
size that the driver will handle, it will be truncated rather than scaled to
fit. N.B. the Workbench 1.3 LaserJet and DeskJet drivers do not support
dumps larger than 8 by 10 inches.
Fonts
-----
Most of the remaining troubles relate to fonts. There are many shareware
fonts about. Normally these work. However being constructed slightly
differently from the Adobe ones, they sometimes fail when programs attempt
to modify them to change the character set encoding or character widths or
obtain special effects. Also they may lack the hints; if so then they will
not give good quality at small point sizes.
I personally recommend the Adobe fonts: the quality is excellent and you
are assured of maximum compatability. Just go and buy yourself a copy of
Adobe Type manager for Windows. It is not exactly expensive.
Other troubles with fonts usually relate to not not being able to find the
font file on the disk. Read the comments in the init.ps file to see
what directories in your filing system it is searching, also check whether
you font files have extensions. I prefer to keep my fonts without
extensions, so for example on my machine "Times-Roman" is in the file
"PSFonts:Times-Roman". But you may want to keep the ".PFB" extension on
your font filesif they are in IBM format - if you have other packages that
like them that way. You can easily change this by editing init.ps.
N.B. if you have some files with ".AFM" extensions they are NOT PostScript
fonts. The are font metric files that define the character widths and other
data for use by application programs; they do not define the characters
outlines themselves. They are of no use to Post.
Use with other packages
-----------------------
I have used Post extensively with PPage (V2.0). I find that printing using
postlj is about five times faster than printing direct from PPage. It solves
the page offset problem. Also, it gives access to the Adobe type 1 font
range, which is considerably more extensive than the hinted versions of the
Compugraphic fonts that are presently available. There is a freely
distributable package I have written, called "fmdtp", for adding PostScript
fonts to PPage.
N.B. If you have the Helvetica-Narrow fonts (or if you don't have Helvetica)
use the alternative prologue (alt_psprlg) so it won't waste time building
them algorithmically (whether they are needed or not).
I have tested a PageStream file. There was a problem with the prologue
not being compatable with downloaded Adobe fonts. If you load all your
fonts beforehand, using the "Load font" menu selection, it should work OK.
Hopefully this has been fixed by now.
I have printed Excellence! files successfully.
AmigaTeX with the PostScript driver also works OK.
Debugging
---------
If your PostScript program is failing, if you know a little PostScript
is usually quit easy to find out what is going wrong. In fact if you are
developing PostScript code Post is a much better debugging tool than your
average PostScript printer.
It is normally best to use interactive mode for debugging. Start up Post
on the screen and pick the "interactive" option. Then run you program
from the interactive window.
To run your program, type:
> (filename.ps) run
If it fails with an error message, you can then type interactive commands
to see what happened.
To display the contents of the operand stack, type:
> pstack
To display the contents of the execution stack at the point of the last
error, type:
> $error /estack get ==
To display the contents of any named variable, type:
> varname ==
To see what is in the current dictionary, type:
> currentdict {== ==} forall
If you have no idea how far your program got before it failed, try adding a
few lines "1001 ==" "1002 ==" "1003 ==" to trace how far it got. As
PostScript files are pure ASCII text they are easy to inspect any modify
with any editor.
------
Changes to 1.8enh:
All changes coded by me, Robert Poole. Please email me at pooler@rpi.edu
or pooler@cs.rpi.edu if you have any questions about the modifications I have
made to Post.
* Amigados 1.3 compatibility has been nuked so that Post now conforms to
the look and feel of Amigados 2.0+. All menus and gadgets are generated
by gadtools.library. The ASL file requester is used in place of the ASL
file requester. (Believe me, it looks a heck of a lot better.)
* Made the "Run File" option cause Post to temporarily change to the
directory where the file is located. This allows Post to be able to find
any other auxiliary PostScript files in that directory. (See the chess.ps
example file -- it calls cheq.ps.)
* There was a bug in the original Post 1.7 which caused the X and Y dpi
settings to not revert back to their correct values if you selected
printer output and then chose screen output. Now, when you select the
printer as an output device, the X and Y dpi settings change to reflect
the printer's resolution, and when you select screen, they will revert
(properly) back to their default screen settings (75 dpi).
* The original Post 1.7 used the same number of colors for the screen
display as were available to the selected output device in the selected
color settings. I.e., if you chose black and white, then Post 1.7 would
give you a 1 bitplane screen. I have made Post 1.8enh give you a 16 color
screen by default. This allows for a full-color user interface at all
times, which I find aesthetically pleasing. If you select black and white
output, Post makes sure that color 0 is white and that color 1 is black;
everything else remains unchanged. Big drawback: May cause you to run
out of chip RAM on older Amigas.
* I stated incorrectly in a previous preliminary release that Post had been
compiled with 68020+ optimization and assumed the presence of a FPU. This
is not the case. 68020/030/881/882 optimization is really only relevant
to post.library, which I must revamp. (See the to do list...)
* I have converted Post's C code to SAS/C 6.2 format, from the SAS/Lattice
5.1x format. This should result in somewhat faster and tighter code.
* I changed the icon to conform to 2.0+ appearance. :-)
* Lots of little modifications to the code to improve it (IMHO). Look at
the source.
* Added a 2.0+ style version string to Post. (I hope I have sufficiently
changed the version numbering scheme so as to satisfy the original
author's requirements as set forth in the LICENSE file.)
Changes to 1.85enh: (You can thank William Menninger for these!)
* At the suggestion of one user, added an extra checkbox gadget to the
requester window at startup which will allow users of sunmouse and
autopoint commodity programs to use Post without getting a headache.
Post normally likes to keep the focus on the interactive window, and the
autopoint utilities like to keep the focus on the window under the mouse
pointer, whichever that might be. Naturally, this causes rapid switching
back and forth between the interactive window and the display window when
you are using both at the same time. Now you can check this gadget at
startup and be guaranteed of peaceful coexistence.
* Another suggestion was to fix the redraw of the display window when the
interactive window is resized. This is a bug that annoyed the crap out of
me in Post 1.7, and I am glad to be rid of it myself in Post 1.85enh.
Honestly, the bug fix is a total hack -- the code to handle the super
bitmap is not 100% kosher and doesn't even follow RKM guidelines, but to
do any more would require a complete rewrite of Post from the ground up.
Anyway, I think Mr. Aylward's method is a bit faster, albeit not
"correct."
Changes to 1.86enh:
* Fixed a bug of my own making. This one is pretty minor, but I'm
embarrassed about it. Turns out that my "fix" to the "Run file" menu
option had a major drawback -- if the file requester returned a directory
path that wasn't a FULL path (i.e., without the volume: at the beginning),
it would confuse Post. My fix was simple, so now the "Run file" option
should work completely correctly, even when the file requester doesn't
return a full path including the volume name. :-)
To do:
* Modify the remaining C source files to conform to SAS/C 6.x style, remove
1.3 compatibility hacks, remove ARP dependencies, etc. I especially want
to optimize post.library.
* Bug: When you go into interactive mode, the first string that gets
printed into the interactive window says that you are using Post 1.7.
The routine that does this is located in post.library, I believe, and
so until I fix post.library to do the "right thing," you're stuck with
that message. This isn't a bug so much as a reflection of the differen-
tial rate of change of the source files. :-)
* Fix a couple of elusive bugs (not my doing!!! honest!!!)
* (Fill in your favorite suggestion here, and mail it to me.)
-- Robert Poole
February 6, 1993
Email: pooler@rpi.edu -or- pooler@cs.rpi.edu